Hi! I'm a Cornell University College Scholar pursuing a B.A. in Mathematics and Computer Science. I'm fortunate to work with Professor Kevin Ellis on code refactoring and code generation for physical simulation, and with Professor Steve Marschner on neural physics simulations.
My interests lie at the intersection of physical simulation, machine learning (code generation), and tools for computer graphics. In the past, I worked on time-lapse generation and modal analysis for resimulation with Abe Davis.
Implementation of the Moving Least Squared Material Point Method, CPIC, various materials, and mesh extraction in 2D and 3D.
A path tracer featuring distributive ray tracing, reflections, refractions, volumetrics, emissive objects, and a BVH.
Automates generation of node-edge graph programs from sketches using vision-language models and differential evolution.
Implements "Image-Space Modal Bases for Plausible Manipulation of Objects in Video", extending it with modal warping. Features a Python pipeline and custom JS rasterizer.
Modifies Gaussian Splatting to remove obstructions blocking the view of objects of interest in 3D scene reconstruction.
Teaching Assistant for undergraduate computer graphics course covering rendering, modeling, and interactive graphics.
Teaching Assistant for introductory programming course covering Java, object-oriented design, and fundamental data structures.